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Game 32: Farmer's Hydra

After all the pressure that's been put on me... I'm not sure if I'm town or scum anymore
by Anima V.
on Mon Sep 04, 2017 10:30 pm
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

?
by Anima V.
on Mon Sep 04, 2017 10:51 am
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

Sorry, I haven't been here for a while.

Can people give their main 3 srs like (player)>(player)>(player)
and same thing with trs based on what they have seen of the player so far (rvs/reactions/interactions) to sort things out.
by Anima V.
on Sat Sep 02, 2017 11:08 pm
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

and no, mafia cannot send fruit and kill at the same time.
by Anima V.
on Fri Sep 01, 2017 12:47 am
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

Wow Emmy mentioned the circle strategy right as I was writing mine down. At least that means I'm on the right track? I think using the playerlist for the first chain is fine for night 1; it would prevent scum from potentially manipulating a "random" circle to their benefit.
by Anima V.
on Fri Sep 01, 2017 12:46 am
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

I can't really say much in defense of my partner ;;
They haven't said anything in the quicktopic atm either

One thing I realized about this setup is that nobody is forced to send fruit during the game. The best way to use fruit, then, is to force everyone to use it; what do you all think about creating daisy chains for the first 2 nights?
If somebody randomizes all of our names into a ring, and we fruit the person next in the chain. wouldn't we guarantee two free nights with no kill, barring the scumpartners are next to each other on the daisy chain?
I'm going to try to simulate the possible scenarios that arise when we make this daisy chain:
Scenario A: scum decide not to kill for 2 nights. Great! We get 2 nights free of charge and have more lynches at our hands, and then play regular vanilla for the rest of the game.
Scenario B: one of the two scum decided to nk the person next to them in the chain. Everybody would receive fruit, so the killer must be the person that was supposed to fruit the dead target, unless the two scum were adjacent to each other. (I'll get back to this scenario later).  Correct me if I'm wrong on this.
A third scenario involves scum killing someone other than the person next in the daisy chain. Since the killing scum wouldn't be able to send fruit, the person in front of the killing scum wouldn't receive fruit. The second non-killing scum could make up for that by sending fruit to the person in front of the killing scum, but that would still leave one person with no fruit; the person behind the person claiming no fruit must be scum, regardless of whether they killed or not. I don't think this is a play scum would make in any circumstance. (Again, correct me if I'm wrong.)
I also considered scum lying about receiving fruit, but this is also no play in my opinion; all this does is create a 1v1 between the person who claims to have sent fruit, and the scum who lied about receiving any fruit.
The final scenario is simply when the two scum are adjacent in the daisy chain; this is simply bad luck; everyone would receive fruit, and somebody dies in the process. It would also look exactly like the same scenario as when scum kills the person in front of them in the daisy chain. If somebody is nightkilled and everybody claims to have received fruit, we then lynch the person behind the n1 victim; if they are scum, great! The second scum could be anywhere in the chain. If they aren't scum, we know that the two scum are adjacent to each other in the daisy chain, which is invaluable information in itself.

I have some other things to say about what should happen when day 2 starts, but I'd like that information hidden at this point. If anyone sees any loopholes in this plan that scum could potentially take advantage of, let me know.
by Anima V.
on Fri Sep 01, 2017 12:38 am
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

same
also i think we can all agree that i take the prize for hottest user this goaround
by Anima V.
on Wed Aug 30, 2017 5:45 am
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

Game 32: Farmer's Hydra

confirming. i was not the anima who logged on and didn't confirm role, so um yea
by Anima V.
on Mon Aug 28, 2017 11:17 pm
 
Search in: Mafia Games
Topic: Game 32: Farmer's Hydra
Replies: 990
Views: 13178

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