Game 31: Separated Scum

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Game 31: Separated Scum

Post by ajhockeystar on Thu Jun 22, 2017 10:14 am

Rules:
• Do not bring outside influences into the game - this includes threats, bribes, wagers, promises, alliances, etc.
• Do not talk outside the game thread about an ongoing game except where allowed to do so by your role. Likewise, do not use bbcode to hide secret messages - this equates to discussion outside the thread.
• I expect you to be active. If you do not come online within a 48 hour period, you will be prodded. If you fail to post 24 hours after that, or receive 3 prods, you will be subbed out.
• Do not edit/delete posts (if you have the permissions to do so). Note that this does not apply to the moderator.
• Do not quote communications with the moderator (in particular, your role PM). Paraphrasing is okay under normal circumstances.
• Do not talk after you are dead or replaced. I do allow one contentless "Bah!" post, but you should never reveal information once you are dead.
• Do not state nor imply who you are at any point during the game. All identities will be revealed at the end of each Set, please wait until then.
• Do not try to circumvent the rules or try to exploit any loopholes.

Follow all the rules. ajhockeystar will be able to punish you with point deductions and/or modkills for not following the rules at his discretion (and admin regulation), so be warned. If you believe a punishment was unreasonable, PM me and we can calmly discuss it.

Setup: Separated Scum
1 Traitor Roleblocker Cop, 1 Traitor 1-Shot Vigilante Cop, 1 Traitor Cop, 1 Compulsive Vigilante, 6 Vanilla Townies, 1 Hidden Miller (sees itself as Vanilla Townie, reveals as Vanilla Townie on death)

Note: The bonus points from Game 28/29 are returning! If you don’t know how these work, see below:
Spoiler:
Bonus points can add to your score on the Points Leaderboard. Don’t worry- it’s not anything too major, so these points won’t give you a giant boost, or make you fall behind if you don’t get them.

So when you do the player guessing form at the end of the game, if you get X players’ identities right, you get 1 bonus point. Also, if less than Y players correctly guess your identity, you get 1 bonus point. So your job is to both act differently, and to figure everyone’s identity else out, which can give you up to 2 points! The X and Y varies per game.

If you don’t care about the bonus points, that’s fine! But I still suggest that you try to act differently, and do the guessing form properly, since it’s lots of fun!

Also, I really wanna stress this time that it’s important to be active, I don’t want these games to die. My suggestion is that you post once per day at least. More frequently is great obviously, but at least once per day would be great.

Alive:

Dead:
Mr. Cheeves, the Vanilla Townie, was lynched Day 1.
Kazalie Z., the Vanilla Townie, was killed Night 1.
Mr. Honcho, the Vanilla Townie, was lynched Day 2.
Magnus D., the Vanilla Townie, was killed Night 2.
Rhonda R., the Traitor Roleblocker Cop, was lynched Day 3.
Maria S., the Vanilla Townie, was killed Night 3.
Roderick S., the Traitor Cop, was lynched Day 4.
Kodama N., the Vanilla Townie, was killed Night 4.

The game will begin once most of the players have confirmed their roles in this thread.


Last edited by ajhockeystar on Mon Jul 17, 2017 5:36 pm; edited 7 times in total
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Re: Game 31: Separated Scum

Post by Magnus D. on Thu Jun 22, 2017 10:19 am

Confirming that I am the greatest mafia player to ever have existed.
Also disappointed that I'm not a loli.
Time to kick this town's - I mean scum's - ass.
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Re: Game 31: Separated Scum

Post by Ed S. on Thu Jun 22, 2017 10:32 am

Confirming that I am Ed Sheeran. Disappointed to not be O O. I look like Carl Fredrickson of Upin my opinion.

Good luck to everyone!
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Re: Game 31: Separated Scum

Post by Wilkinson A. on Thu Jun 22, 2017 10:34 am

GIVE IT

TO ME

DADDY.


WILKINSOOOOOOOOOOOOOOOOOOOOOOOON OUT!
DINKLEBEEEEEEEEEEEEEEEEEEEEEEEEEEEEERG!
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Re: Game 31: Separated Scum

Post by Wilkinson A. on Thu Jun 22, 2017 10:35 am

OH MY GOD I AM THE LEGENDARY TABLE TENNIS MASTER WILKINSON A.

PREPARE TO BE BEATEN BY MY PADDLE AND MY BIG STICK Wink
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Re: Game 31: Separated Scum

Post by Mr. Cheeves on Thu Jun 22, 2017 2:22 pm

Confirming.
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Re: Game 31: Separated Scum

Post by Mona L. on Thu Jun 22, 2017 2:28 pm

confirming, though I already wish I had been in the other game
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Re: Game 31: Separated Scum

Post by Ed S. on Thu Jun 22, 2017 2:35 pm

It's okay, Mona. We've got the better avatars. Um...mostly.
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Re: Game 31: Separated Scum

Post by Maria S. on Thu Jun 22, 2017 5:10 pm

Confirming, wilkinson is gonna get rekt 11-0
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Re: Game 31: Separated Scum

Post by Rhonda R. on Thu Jun 22, 2017 7:33 pm

Confirming, ready to armbar the mafia into submission.
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Re: Game 31: Separated Scum

Post by Mona L. on Fri Jun 23, 2017 1:39 pm

Ed S. wrote:It's okay, Mona. We've got the better avatars. Um...mostly.

mostly meaning by exception of my avatar
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Re: Game 31: Separated Scum

Post by Ed S. on Fri Jun 23, 2017 2:27 pm

I never said I wanted to be Carl Fredrickson.

Here's hoping the activity picks up once we start by the way. What's with Kazalie coming on and not confirming.
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Re: Game 31: Separated Scum

Post by Magnus D. on Fri Jun 23, 2017 4:28 pm

The only good avatar here is that of myself, Magnus D. the Great!
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Re: Game 31: Separated Scum

Post by Maria S. on Fri Jun 23, 2017 5:51 pm

When u get scared from your own avatar
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Re: Game 31: Separated Scum

Post by Mr. Honcho on Fri Jun 23, 2017 8:51 pm

confirming myself as mafiamiller
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Re: Game 31: Separated Scum

Post by ajhockeystar on Sat Jun 24, 2017 10:46 am

Day 1 Commence!

Votecount 1.0
******************************

Wilkinson A.(0)-
Kodama N.(0)-
Roderick S.(0)-
Maria S.(0)-
Magnus D.(0)-
Mr. Cheeves(0)-
Mr. Honcho(0)-
Ed S.(0)-
Mona L.(0)-
Kazalie Z.(0)-
Rhonda R.(0)-
Not Voting(11)- Wilkinson A., Kodama N., Roderick S., Maria S., Magnus D., Mr. Cheeves, Mr. Honcho, Ed S., Mona L., Kazalie Z., Rhonda R.
******************************
There are 11 alive so it takes 6 to hammer. Plurality applies.
Deadline is Wednesday the 28th at 9pm EST.
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Re: Game 31: Separated Scum

Post by Ed S. on Sat Jun 24, 2017 11:00 am

Hello, Game 31!

m, and look what you’ve done!

I’ve also got some things to say about the setup. I’ve bolded what I believe to be the key points, but I encourage people to read the whole thing. Sorted in order of what I think is most important to least:

This theme reminds me of Star-Crossed. And because of that, I feel it encourages EVERYONE taking a “leader” role, as Mika brought up in Game 21. Everyone needs to be as active as possible. At the same time, it needs to be remembered that being inactive does not automatically equal scum. (So much of why scum won Games 20 and 21 was because everyone was inactive af-three pages? Really?)

My understanding is that the Mafia does not have a factional nightkill, meaning that the only deaths at night should be caused by the compulsive Vigilante (and Traitor OS Vigilante). I think it’s important as a result that in addition to not being too scattered on a lynch, we should come to an agreement on who the Vigilante should target each night, especially since they’re compulsive. This should be disregarded if the game progresses too long without a scum death, as the scum could potentially gain too much sway on the decision.

Additionally, I think that if the CV is alive after a night with 2 deaths (indicating the OS Vig has used their shot), they should claim. They’ll be clear and the Mafia will have no way to eliminate them, if I’m understanding this correctly. Mafia has a roleblock, however, which is why I’m not confident about this. Do we wait until the Roleblocker’s gone as well? What do you all think of this?

Also, a night with no kills indicates that the CV has been roleblocked. I would like to remind people to look for signs that someone may be Roleblocker softing their target. We could, in this scenario, fake softs to confuse the scum OS Vig. I’d like to come to a conclusion prior to something like this happening, as the purpose is defeated otherwise. The downside to “hypoing softs” is that we lose out on finding someone actually trying to soft and getting them lynched. But hopefully by the time that happens we have way more to go on than a search for a soft. Again, what do you all think of this?

My hope is that the hidden Miller will be helpful regarding interaction reads, but since it flips as Vanilla Townie I don’t plan on relying on it too much.

NOTE: Our discussion on this last point (hidden Miller) should be limited. We don’t want to give the Mafia an idea of what behaviors to avoid.

I’d also love to see Mafia Vig or Roleblock a partner of theirs. Or roleblock their Vig the night they try to shoot.

By the way, I checked my Bulbapedia page and my only Pokemon is half a Binacle.

I want answers.
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Re: Game 31: Separated Scum

Post by Ed S. on Sat Jun 24, 2017 11:00 am

Nice. An error already. The first few lines of my post repeated:

I’d like to start with this:
Vote Magnus D.
I told myself I’d be the first to confirm, and look what you’ve done!
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Re: Game 31: Separated Scum

Post by Magnus D. on Sat Jun 24, 2017 11:42 am

In a normal situation, I would OMGUS the hell out of you, but your first post is town af and I agree with like every point you make.
Vote Ed S.
In this abnormal situation, I do it anyway, because I'm the greatest mafia player ever and I can afford to do this!
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Re: Game 31: Separated Scum

Post by Mr. Cheeves on Sat Jun 24, 2017 12:08 pm

So I do think that Magnus and Ed should keep the whole situation to them self. Meanwhile, let's get started on this beautiful thing called Random Voting Stage. It's a foolproof plan that shall hopefully end up with the result of a power role mafia being lynched.
Vote Rhonda R.
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Re: Game 31: Separated Scum

Post by Mr. Cheeves on Sat Jun 24, 2017 12:36 pm

Hope for the best.
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Re: Game 31: Separated Scum

Post by Maria S. on Sat Jun 24, 2017 1:01 pm

Ed S. wrote:Hello, Game 31!

m, and look what you’ve done!

I’ve also got some things to say about the setup. I’ve bolded what I believe to be the key points, but I encourage people to read the whole thing. Sorted in order of what I think is most important to least:

This theme reminds me of Star-Crossed. And because of that, I feel it encourages EVERYONE taking a “leader” role, as Mika brought up in Game 21. Everyone needs to be as active as possible. At the same time, it needs to be remembered that being inactive does not automatically equal scum. (So much of why scum won Games 20 and 21 was because everyone was inactive af-three pages? Really?)

My understanding is that the Mafia does not have a factional nightkill, meaning that the only deaths at night should be caused by the compulsive Vigilante (and Traitor OS Vigilante). I think it’s important as a result that in addition to not being too scattered on a lynch, we should come to an agreement on who the Vigilante should target each night, especially since they’re compulsive. This should be disregarded if the game progresses too long without a scum death, as the scum could potentially gain too much sway on the decision.

Additionally, I think that if the CV is alive after a night with 2 deaths (indicating the OS Vig has used their shot), they should claim. They’ll be clear and the Mafia will have no way to eliminate them, if I’m understanding this correctly. Mafia has a roleblock, however, which is why I’m not confident about this. Do we wait until the Roleblocker’s gone as well? What do you all think of this?

Also, a night with no kills indicates that the CV has been roleblocked. I would like to remind people to look for signs that someone may be Roleblocker softing their target. We could, in this scenario, fake softs to confuse the scum OS Vig.  I’d like to come to a conclusion prior to something like this happening, as the purpose is defeated otherwise. The downside to “hypoing softs” is that we lose out on finding someone actually trying to soft and getting them lynched. But hopefully by the time that happens we have way more to go on than a search for a soft. Again, what do you all think of this?

My hope is that the hidden Miller will be helpful regarding interaction reads, but since it flips as Vanilla Townie I don’t plan on relying on it too much.

NOTE: Our discussion on this last point (hidden Miller) should be limited. We don’t want to give the Mafia an idea of what behaviors to avoid.

I’d also love to see Mafia Vig or Roleblock a partner of theirs. Or roleblock their Vig the night they try to shoot.

By the way, I checked my Bulbapedia page and my only Pokemon is half a Binacle.

I want answers.
Your first point shouldn't be dependent on theme, it should hold for every game. Although I dont really see how it reminds you of star-crossed, it doesnt really matter. What matters is that, as you said, everyone takes it upon themselves to be as active as possible. However it's easier said than done when you have lazy people like Magnus simply saying "i agree with everything you said" when your post clearly has unanswered questions left for us. The fact that this theme isnt just a variation of vanilla means that the intricacies of the roles can be discussed throughout day 1 instead of resulting to RVS which leads to a more fruitful day 1. However again, easier said than done when we have people like Mr Cheeves encouraging RVS when there's clearly a better route for day 1.

Regarding your 3rd point, I think its fine if CV claims regardless of roleblocker being alive. It just means that lynching is the only way to get somebody killed assuming roleblocker is always on CV. Also about the softing claims, the simple act of mentioning that topic just made it useless, especially since you went on explaining in further detail how it could play out. Which is why we shouldn't use anything that uses wifom as a topic of discussion until at the very moment where it can make a case against a scumread.

As of right now, I have a decent reason (explained above) to make this lynch
Vote Mr Cheeves
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Re: Game 31: Separated Scum

Post by Mona L. on Sat Jun 24, 2017 2:27 pm

Ed S. wrote:Hello, Game 31!

m, and look what you’ve done!

I’ve also got some things to say about the setup. I’ve bolded what I believe to be the key points, but I encourage people to read the whole thing. Sorted in order of what I think is most important to least:

This theme reminds me of Star-Crossed. And because of that, I feel it encourages EVERYONE taking a “leader” role, as Mika brought up in Game 21. Everyone needs to be as active as possible. At the same time, it needs to be remembered that being inactive does not automatically equal scum. (So much of why scum won Games 20 and 21 was because everyone was inactive af-three pages? Really?)

My understanding is that the Mafia does not have a factional nightkill, meaning that the only deaths at night should be caused by the compulsive Vigilante (and Traitor OS Vigilante). I think it’s important as a result that in addition to not being too scattered on a lynch, we should come to an agreement on who the Vigilante should target each night, especially since they’re compulsive. This should be disregarded if the game progresses too long without a scum death, as the scum could potentially gain too much sway on the decision.

Additionally, I think that if the CV is alive after a night with 2 deaths (indicating the OS Vig has used their shot), they should claim. They’ll be clear and the Mafia will have no way to eliminate them, if I’m understanding this correctly. Mafia has a roleblock, however, which is why I’m not confident about this. Do we wait until the Roleblocker’s gone as well? What do you all think of this?

Also, a night with no kills indicates that the CV has been roleblocked. I would like to remind people to look for signs that someone may be Roleblocker softing their target. We could, in this scenario, fake softs to confuse the scum OS Vig.  I’d like to come to a conclusion prior to something like this happening, as the purpose is defeated otherwise. The downside to “hypoing softs” is that we lose out on finding someone actually trying to soft and getting them lynched. But hopefully by the time that happens we have way more to go on than a search for a soft. Again, what do you all think of this?

My hope is that the hidden Miller will be helpful regarding interaction reads, but since it flips as Vanilla Townie I don’t plan on relying on it too much.

NOTE: Our discussion on this last point (hidden Miller) should be limited. We don’t want to give the Mafia an idea of what behaviors to avoid.

I’d also love to see Mafia Vig or Roleblock a partner of theirs. Or roleblock their Vig the night they try to shoot.

By the way, I checked my Bulbapedia page and my only Pokemon is half a Binacle.

I want answers.

They are all traitors, so no there will not be a factional nightkill. They also don't know eachother, unless they find eachother through cop stuff.

It's definitely possible for the scum to roleblock their own os-vig, so let's hope for that.

I personally think that if the threat of the traitor OS-vig is gone, the vig should claim, as it would mean having a confirmed town member to lead us, and while it would be bothersome to lose the kill, all it does is slow down the pace of the game. The benefits far outweigh what we lose.

As far as soft claiming things to confuse the traitors goes, I'm torn on whether we should find the soft claiming traitor or if we should protect the vig. Again, a dead vig would mostly just be not having a kill, it slows down the game, but it doesn't matter that much. Though we do lose the potential of a cleared townie. Considering the traitors all having cop, the soft claims won't even confuse the mafia that much. They just need to figure out who is actually their ally through investigation. At that point, we could go see who softed the actual vig, but it'd still cause problems.

As such I am not sure what we should do if our vig gets roleblocked. I'd like to see some more opinions on this.

We should definitely decide as a town who the vig should kill though. Although there is also definitely a point to be made for letting the vig decide for themselves when the scum to town ratio gets too bad. That seems like a good idea.
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Re: Game 31: Separated Scum

Post by Ed S. on Sat Jun 24, 2017 6:44 pm

Maria: It reminds me of Semi-Nightless in that the scumteam’s ability to communicate and nightkill is hindered. Which means that people don’t have to worry as much about making themselves a nightkill target. But as you said, that point doesn’t really matter. Magnus’s blanket “I agree” is disappointing, so I’m asking them later in this post to elaborate.

I think RVS still has some merit, but can be placed on the back burner. I still have a problem with Mr. Cheeves, which is his suggestion that the discussion be left to Magnus and myself. Firstly, there’s unlikely to be much of a discussion if Magnus does in fact agree with me 100%. Secondly, part of “everyone taking a ‘leader’ role” involves everyone giving opinions. This is a discussion of how we as a town should play the game, and leaving it to two people is either a very careless move or scum hoping it goes wrong so they can push a mislynch. Hence...


Mr. Cheeves: I’d like to hear why you think it should be kept between myself and Magnus. I’d also like to hear your thoughts on my first post, but that’s directly tied to the other question I’ve asked you.


Magnus: Mona has pointed out that the scum having cops makes softs less effective. Does this change your opinion on whether we should fake softs, and if not then why?


Mona (So many M names): I didn’t think about the effect scum cops would have. Thank you for reminding me. You refer to the “should we soft” debate as “finding the soft claiming traitor vs protecting the Vig,” which I actually find helpful in developing my own opinion on the topic. As you said, losing the nightkill only really slows down the pace of the game, and expending too much effort on protecting the Vig runs the risk of everything falling apart should the Vig die. I’m now leaning toward not trying to fake softs.

If the Vig gets roleblocked, we can certainly pressure whoever was discussed as the shot. (It’s unlikely that the block would be intended to protect them, but there’s no reason to not pressure if we have the opportunity.) Looking for Roleblocker softs is an option if we go down the “don’t fake softs” route.
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Re: Game 31: Separated Scum

Post by Mr. Honcho on Sat Jun 24, 2017 7:47 pm

This is 3v8 with mafia having one kill, thoughts on having the vig hardclaim and get blocked/killed, then playing nightless nilla?
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Re: Game 31: Separated Scum

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